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Post by danstrahleo on Jun 29, 2014 16:06:48 GMT
So I've been checkin through the code and there have been a lot of subtle changes with how the army will look On the field slog with some new units and point tweaks for current units.
It feels like the changes go in line with the fluff which is also cool and the addition of some serious anti tank fire in the form of the new Big Gunz & the Gorkenaught is cool.
They seem to have fixed the imbalance of Trukks & Dakka Jets as well as Mob Rule that 6th edition brought so I'm lookin forward to trying out the new toys from new fliers and troops to getting some of the lesser used Eliete troops.
Sadly the codex says good bye to some of the older special characters but hello to a new Horde formation! Bring on the waagh. Any body had any thoughts?
Does the new KFF change your builds or is fielding squads of 6 Killa Kans or Buggies just what you were after?
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Post by scionofchaos on Aug 2, 2014 10:31:56 GMT
Just got hold of a PDF version (always get these from people before spending the dollar) and I'll see what I think. Loving the minis though.
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Post by scionofchaos on Aug 26, 2014 19:55:33 GMT
Love it!! I'm converting to Orks. It's got so much character
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Post by danstrahleo on Aug 27, 2014 13:51:10 GMT
Yep a lot of character - only played it once on a practice game but I'm going to be looking for many more opponents in the near future
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